

3/3 Steady Hands: Helps Facepuncher accuracy. Makes quick work of enemies when Groundbreaker is active.įISTS OF THE ELEMENTS: 4/5 Anima: Great for DOTs incurred, and can help reduce cooldown when they are applied on Amara with the Golden Rule.

4/5 Jab Cross: This procs with both Slams and Melee, giving some gun damage and greatly boosts Action Skill Damage. When attuned to fire, this makes Amara very hard to take down when shields are down. 3/5 One with Nature: More health and element resistance to action skill element is very benficial. 1/1 Find Your Center: Increases melee damage and melee range. 4/5 Helping Hands: Damage reduction on a melee build is a must.

This applies to slams, launchers, and white elephant artifacts. 4/5 Arms Deal: Improves Amara’s tankiness and increases splash damage. 3/3 Samsara: Doing damage with our action skills can give both gun damage with our Facepuncher and better healing capabilities overall. These points can be moved elsewhere, and these are my recommendations) 2/5 Roots to Rise and 3/5 Clarity OR 5/5 Clarity OR 5/5 Roots to Rise: Taking advantage of Healthgate is top priority, and so having good health and healing abilities will be essential. This is not as eefective as simply using the Facepuncher, which is a gun that doesn’t beneifit from this. Skill Trees: BRAWL TREE (In the video, I had 3/3 into personal space in order to proc Groundbreaker with Backburner. Elemental stones work just as well if you do not want to spam slam like a madman and just want to do straight melee or just Facepuncher shenannigans (i.e bossing like Wotan). (Artifact) Spark Plug Static Charge: Very good artifact for keeping Amara alive during Phaseslam and Meleeing, and can absolutely meme certain bosses like Scourge. White text is just elemental resistances and Melee damage, but the best rolls on white text would be Action Skill Cooldown Rate, Action Skill damage, Melee Damage, and Splash Damage. Rolls on mine are 3/3 to Laid Bare and 2/3 for Mindfullness, which is very recommended. 1 DOT can cut your cooldown in half, 2 DOTS will make it even shorter, and so on and so forth. (Class Mod) Golden Rule: Best classmod for Phaseslam, as it can reduce your cooldown depending on how many DOTs you incur on yourself. This is due to how it can proc dot on yourself that can get you downed, but it can also get your cooldown back when using a golden rule. (Grenades) Shock Recurring Hex (ASE 50% Corrosive): Very good for heals during Phaseslam, especially with downfall. 200% Phaseslam Anointment can work as well, but the element anoint works very well with the Facepuncher and Spark Plug. Works best with Amara, as it can boost melee damage to great amounts. (Shield) Brawler Ward (ASE 50% Shock): This was one with 180% Melee Damage, but 300% Melee is recommended. This can be whatever you’d like, but I enjoy using this for certain bosses in case I run low on Shotgun ammo. (Slot 4) Backburner (300% Phaseslam Weapon Damage). Caution is advised when using this with Blitz, as it will cause Amara to leap into the debuff darts from the reload, downing her instantly. These debuffs can stack, making your attacks even more deadly. The reload animation can be cancelled with either grenade throws, slams, or even melee. (Slot 3) Zhev’s Eruption (75% Weapon Status Affect Damage): I recommend 300% Phaseslam Anointment, as the debuffs from the reload animation get boosted by this anointment.
#Borderlands 3 scourge the invincible full#
Bullets are considered Melee damage, and so it can work with a variety of melee artifacts that Amara can take full advantage of. Gets both boosts from Melee and specific Gun/Weapon damage bonuses. (Slot 2) Facepuncher (Phaseslam 300% Weapon): Great addition to any melee build, as some target cannot be simply punched. A COV Pistol with the 120% Melee attachment won’t be as strong (no critswap) but can still be very affective. This in turn can make your melee damage increase to ridiculous amounts. Having this out while slamming with the Spark Plug and the element beam from Downfall can land critical hits naturally. (Slot 1) Trick Unforgiven (Phaseslam 200% Melee Damage): Best for taking advantage of Groundbreaker.

I’ve been working on a melee build good enough for the guardian takedown, and this was the result. Just going to post I what I put on reddit.
